onsdag 16. januar 2013

Mobile games



Good afternoon!

Mobile games have a tendency of getting away with all kinds of shit because ‘’They are only small games on your phone’’. Now my opinion on this matter is a little different..

There are hundreds of millions of people playing games on their mobiles or pads every day, that makes these games a legit part of the gaming industry. As a part of that industry there should be some standards to the games that come out, however small the developer and regardless of the price of the game. Take a game like Subway Surfers for an example, where they stopped the counter at 10.000.000+ downloads, which makes this game one of the most popular in the store right now. The game is supposed to be about precision and reflexes, but that goes straight out the window when the game is full of bugs that make your character stumble for no reason, rolling instead of jumping or that nothing happens when you touch the screen. This for me is a violation of the trust we as gamers have for these developers and that should never happen. This is of course not the only game, it is just the example I have in mind at the moment.

If a game on Steam has problems like this we would demand a patch from the developer to fix them, but as long as it’s ‘’only a mobile game’’ we let it pass so easily. I’m not saying we should form campaigns for the smallest faults, but since these games are such a big part of society today we should raise the bar a little.

Well, that’s it for now, game on.


Sincerely,
Unknown

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